Hammers Progress

Last Update: [2008-03-17]

Below is a quick rundown of the current state of Hammers. For each scene, I have listed my progress in the Rough Edit, the Visual FX (VFX), Sound FX (SFX), and Musical Score. An n/a means not-applicable, and can be considered the same as 100%.

SceneIDEditVFXSFXScore
01100%100%100%100%
02100%n/a n/a 100%
03100%n/a 100% n/a
04100%100%100%0%
050% 0% 0% 0%
06100%n/a 50% n/a
0790% 90% 50% n/a
08100%100%50% n/a
09100%n/a 50% n/a
10100%n/a 50% 100%
11100%100%50% 0%
12100%n/a 100%n/a
13100%0% 50% n/a
14Folded into 15/16
15100%100%50% 0%
16100%n/a 50% 0%
17100%100%50% n/a
18100%90% 50% n/a
19100%n/a 50% n/a
20100%100%50% n/a
21100%100%50% n/a
22100%n/a 50% 100%
23100%100%100%n/a
24100%0% 100% n/a
2590% 100%50% n/a
2650% 0% 50% n/a
27100%n/a 50% 0%
280% n/a n/a 0%